I really can't believe how this awesome project was "castrated"... There was some inside dissidence?
Fido, make me know something. Widely in Internet this game is well appreciated. Particularly on YouTube it's possible to find alot of videos about.
Simply said, there is a lot of games, that are well appreciated and has many very dedicated players who truly discovered the spirit of the game. But it has nothing to do with commercial success, what is key point for keeping the brand alive and to make sequels. Anyway believe me that here at Black Element and even our ex-employes we do love this game and we'd love to continue with it but unfortunatelly that's not enough... _________________ Filip Doksansky,
Black Element Software
This is the worst thing I would have eard indeed! * Sadness came upon my heart *
I can't believe this game hasn't sold enough; it's too great!! At this point I'm very disorientated, I don't know what to do, and what to think...
Dammit, if I were milionaire, I would have financed this and the next project by my own!!
Both graphical engine and quality images were awesome, for a game target 2004. Think I found Shade in a newsstand, in the informatic section, so I've bought it to test my (at that age) new pc, and it was LOVE at first sight! As soon as I was into the medieval field,with that immersive background sound, my blood was full of adrenaline and I was rightly immersed in the game.
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